62 #ifndef vtkSphereWidget_h 63 #define vtkSphereWidget_h 66 #include "vtkInteractionWidgetsModule.h" 78 #define VTK_SPHERE_OFF 0 79 #define VTK_SPHERE_WIREFRAME 1 80 #define VTK_SPHERE_SURFACE 2 99 void PlaceWidget()
override { this->Superclass::PlaceWidget(); }
101 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override 103 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
114 vtkGetMacro(Representation,
int);
144 this->SphereSource->SetRadius(r);
146 double GetRadius() {
return this->SphereSource->GetRadius(); }
153 void SetCenter(
double x,
double y,
double z) { this->SphereSource->SetCenter(x, y, z); }
156 void GetCenter(
double xyz[3]) { this->SphereSource->GetCenter(xyz); }
190 vtkSetVector3Macro(HandleDirection,
double);
191 vtkGetVector3Macro(HandleDirection,
double);
198 vtkGetVector3Macro(HandlePosition,
double);
224 vtkGetObjectMacro(SelectedSphereProperty,
vtkProperty);
234 vtkGetObjectMacro(SelectedHandleProperty,
vtkProperty);
254 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
257 void OnLeftButtonDown();
258 void OnLeftButtonUp();
259 void OnRightButtonDown();
260 void OnRightButtonUp();
267 void HighlightSphere(
int highlight);
268 void SelectRepresentation();
282 void Translate(
double* p1,
double* p2);
283 void ScaleSphere(
double* p1,
double* p2,
int X,
int Y);
284 void MoveHandle(
double* p1,
double* p2,
int X,
int Y);
293 void CreateDefaultProperties();
299 void HighlightHandle(
int);
301 double HandleDirection[3];
302 double HandlePosition[3];
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Handles the char widget activation event.
virtual void SetEnabled(int)
Methods for turning the interactor observer on and off, and determining its state.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
create a polygonal sphere centered at the origin
implicit function for a sphere
a simple class to control print indentation
#define VTK_SIZEHINT(...)
map vtkPolyData to graphics primitives
ray-cast cell picker for all kinds of Prop3Ds
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3D points