37 #ifndef vtkTerrainDataPointPlacer_h 38 #define vtkTerrainDataPointPlacer_h 40 #include "vtkInteractionWidgetsModule.h" 67 virtual void RemoveAllProps();
76 vtkSetMacro(HeightOffset,
double);
77 vtkGetMacro(HeightOffset,
double);
89 vtkRenderer* ren,
double displayPos[2],
double worldPos[3],
double worldOrient[9])
override;
98 double worldPos[3],
double worldOrient[9])
override;
abstract superclass for all actors, volumes and annotations
virtual int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9])
Given a renderer and a display position in pixel coordinates, compute the world position and orientat...
vtkPropCollection * TerrainProps
pick an actor/prop using graphics hardware
vtkPropPicker * PropPicker
abstract specification for renderers
Place points on terrain data.
a simple class to control print indentation
virtual int ValidateDisplayPosition(vtkRenderer *, double displayPos[2])
Given a display position, check the validity of this position.
Abstract interface to translate 2D display positions to world coordinates.
virtual int ValidateWorldPosition(double worldPos[3])
Given a world position check the validity of this position according to the constraints of the placer...
static vtkPointPlacer * New()
Instantiate this class.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.