vtkMultiProcessController * Controller
virtual void ComputeCenter(vtkDataSet *input)
generate texture coordinates by mapping points to sphere
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
generate texture coordinates by mapping points to sphere
static vtkTextureMapToSphere * New()
Create object with Center (0,0,0) and the PreventSeam ivar is set to true.